Power Treads gives increase to your damage, as well as your regen (int) and survival (str) in early-mid game. Boots of Travel get bought later, when you want to chain gank. His passive regen makes Tranquil Boots worthless and his ulti movement speed negates the need for Phase Boots. Power Treads: They are the only logical choice for boots. Heal up and repeat till they are forced from lane Once you hit level 6, initiate on your harrassers, then sneak away with Shadow Dance.
You won't get much farm and should probably call for ganks to help you get a level advantage. If you will lane against someone with good harass (like Sniper), get Ring of Protection and just survive till level 6. If you will lane with someone with a stun, get Stout Shield for surviving combo kills. If you will lane against fellow melee heroes, get Quelling Blade for last hits. Stout Shield vs Quelling Blade vs Ring of Protection: You need to look at your enemy team and decide who you guess you'll lane against. Basically all of these items improve his survivability and damage output So, our items need to compliment that, as well as his hit and run nature. He is very weak until he gets Shadow Dance and has constant mana problems early on.
![slark dota 1 slark dota 1](https://e-sportcmd368.com/wp-content/uploads/2020/08/Slark.jpg)
In the early stages of the game, Slark needs to focus on survival. I recommend taking one level of Dark Pact then maxing Essence Shift, but here are the pros and cons of each You need to save your precious health until level 6 when you can start regenerating it. I recomend you go with Essence Shift, solely because you're squishy. If you are laning with an ally with stun, it can be a toss up. Just be sure to account for the damage done to you when choosing whether to purge or let the dots tick for their duration.ģ. It helps you purge their dots off of you. If you're laning against a dot spammer, like Venomancer, Disruptor, or Silencer, get Dark Pact as your second skill. You'll be able to stay close and steal their stats. If you're laning against melee, get Essence Shift as your second skill. But what about the level 2 skill? Which should you max out first? Here's how I decide.ġ. (I once went up against a sniper/silencer combo.
![slark dota 1 slark dota 1](https://ae01.alicdn.com/kf/HTB1Tsh6fkKWBuNjy1zjq6AOypXaD/Game-Dota2-Doom-Tiny-Slark-Vengefulspirit-Q-version-Hero-PVC-Action-Figure-Collectible-Model-Toy-best.jpg)
But your main objective in the early game is to survive till level 6 while farming as much as you can. Remember to use Dark Pact right before you sneak away to dispel any Dust of AppearanceĪt the early stages of the game, Slark should play similar to riki: focus on getting to level 6! If you have a definite kill combo with your lane partner and you know you can finish, go for it. Mask of maddness should be used during your ultimate and basher helps catch runners.īuild 3: "Shadow blade build" Helps you gank any hero 1 vs 1. The medalion provides good mana and attack skillsīuild 2: "Damage Build" gets high damage output early game. Any item that provides both should be considered on Slark.īuild 1: "Survival+ganking" is a balanced build that helps you stay alive, but also helps you gank well. Combine that with effective item use and teamwork and you have a very fun, very fast moving hero!Īll your item choices should focus around the hit and run strategy, so damage and survival items are king.
#Slark dota 1 full
Don't be afraid to flee, regen to full health, then try again! Your ability to kill is not nearly as important as your ability to flee and return moments later with full health. When you engage an enemy, attack as long as you can then sneak away into the darkness. Slark is a squishy, guerilla warfare fighter.